Difference between revisions of "Intro to 3D Modeling with Tinkercad.com"

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Revision as of 07:14, 20 September 2015

General Info

TinkerCAD.com is a browser based CAD/Drafting tool for creating 3D models suitable for 3D printing or importing into graphics engines in other programs like minecraft or animation programs.

  • TinkerCAD uses modern browsers, so nothing needs to be installed on a user's computer. Everything runs in the cloud.
  • TinkerCAD is super easy to learn and a great way to develop beginner CAD skills and 3D thinking.


Maker Station member Tanju Bayramoglu is a fan of tinkerCAD and has offered to host a class on it.

Feel free to reach out to him or the Board of Directors (info@themakerstation.com) to ask questions or request another class.


TinkerCAD's intro video https://youtu.be/MwjWT-EvKSU



Lesson: Maker Keychain

This intro lesson will getting you up and running quickly with tinkercad. In this lesson you will learn how to use the base shapes called primitives to make a simple keychain design. You will also learn how to add features by removing shapes using holes. In this example, we convert a shape to a hole to add the keyring hole feature to the keychain. Lastly you will be able to download your design for 3D printing and a keychain is a great 1st part for printing since it has a flat bottom and will print relatively quickly.


1.) Login/Create Account

Tinkercad dashboard.PNG
  1. In a new browser window, go to http://www.tinkercad.com and choose SIGN IN or SIGN UP as needed.
  2. Enter your credentials.
  3. The page will load with your dashboard. If you are an existing member, your existing designs will be displayed. Otherwise, you will see a generally blank screen.




2.) Create new design

Tinkercad box.PNG
  1. Click the Create new design button
  2. The page will refresh and the Tinkercad workspace will be displayed
  3. Scroll down until the geometric shapes are displayed in the tool pane on the right side of the screen
  4. Click the red box and drag it on to the workplane






3.) Edit shapes

Tinkercad edit shapes.png
  1. Click on the red box to reveal the shape handles.
  2. Select a corner handle and drag it to convert the square box into a rectangular box 40 mm long.
  3. Select the top center handle down to reduce the box height to 2 mm tall.
  4. In the tool pane, scroll to find the cylinder and drag it on to the workplane near the box.
  5. Select the top center handle and reduce the cylinder's height to 2 mm tall.
  6. Select and drag the cylinder so that its center lines up with the left edge of the box as shown in the screenshot.
  7. Click the +/- button and the panning left/right/up/down arrows to position your view of the workplane as needed.



4.) Add Text

Tinkercad letters.png
  1. In the tool pane scroll down for individual letters.
  2. You may need to expand the Letters section of the tool plane.
  3. Select the letters "M" - "A" - "K" - "E" individually and drag them on to the box.
  4. Position the letters as shown in the screenshot.
  5. Click the +/- button and the panning left/right/up/down arrows to position your view of the workplane as needed.






5.) Add hole feature for the key ring

Tinkercad add hole.png
  1. In the tool pane scroll down back up for the Round Roof shape.
  2. Drag the round roof anywhere on to the workplane.
  3. Click on the new shape and notice the arc'd rotation arrows.
  4. Rotate the round roof 90 degrees.
  5. Rotate it again 90 degrees onto it's side so that it looks like a half circle when viewed from the top (you will end up with a half cylinder shape).
  6. With the shape on its side, select the up pointing handle and raise it only 4mm so that it remains 1 mm below the workplane (-1 mm above the plane).
  7. Select the top handle and reduce the height so that it is 4mm tall.
  8. Select the side handles and drag to resize so that it is 14 mm long and 7 mm wide.
  9. Drag the half-cylinder on to the previous cylinder and line up the flat side with the letter "M"
  10. Take care to center the shapes as shown in the screenshot.
  11. Select only the half-cylinder and then click on the Hole option in the Inspector dialog box.
  12. The design should end up as shown in the screenshot.



6.) Group parts

Tinkercad grouped.png
  1. Click on the workplane and drag a selection box around all the shapes and letters.
  2. You may need to zoom out as needed.
  3. The selected items will have a blue glow indicating selection. If you missed a part, simply drag a new box until all are selected.
  4. With all the parts selected, click on the Group button found on the top tool bar (looks like a Mountain Icon called Group)
  5. Grouping the parts will join the Hole shape to the Solid shapes resulting in a cutout for the keyring.
  6. The design should end up as shown in the screenshot.



7.) Rename Design and Download
Tinkercad design toolbar.png Tinkercad properties.png Tinkercad download.png

  1. With your design complete, you are now ready to download it for 3D printing or sharing as needed.
  2. In the upper toolbar, click on Design and then choose Properties.
  3. The Properties dialog box will be displayed.
  4. Rename the file as needed.
  5. Choose visibility as Public and change License options at your discretion.
  6. Click Save.
  7. Next, click on Design again, but this time choose Download.
  8. The Download dialog box will be displayed.
  9. Choose an option at your discretion. STL files are the most common file type for 3D printing.
  10. Save the file to your local hard drive/computer



8.) Next steps/Advanced Designs

Tinkercad keychain.png
  1. Using the principles learned in the previous steps, try to make a nicer design similar to the one shown in this screen shot
  2. Hexagonal prism and a matching hexagonal hole add a nice "maker" touch to the design.
  3. Small cylinders can be used to round off the corners on the right side of the keychain's rectangles.
  4. Letters and box shapes can be resized to obtain more interesting edge effects.
  5. Shape colors can be changed using the Inspector dialog box.







Lesson: Name Badge for the Maker Station

Add your name to the Maker Station's name tag badge

Tinkercad nametag.png

1.) Login/Create Account

  1. In a new browser window, go to http://www.tinkercad.com and choose SIGN IN or SIGN UP as needed.
  2. Enter your credentials.
  3. The page will load with your dashboard. If you are an existing member, your existing designs will be displayed. Otherwise, you will see a generally blank screen.



2.) Copy Existing Badge and "Tinker

  1. "Go to this design: https://tinkercad.com/things/cTCVvtj2xo8
  2. Click on the design.
  3. Then click on the Copy & Tinker Button



3.) Add Your Name

  1. Observer all the various shape elements of the existing name badge design, it composed of a series of primitive squares, cylinders, and other shapes that when grouped, render a nice, well rounded design.
  2. Drag a selection box around all the parts, and group them.
  3. Using the steps from the previous lesson, add you name to the blank area under the word Station.
  4. You can add the individual letters from the tool pane
  5. Or use the Text by Tinkercad from the Shape Generators section of the tool pane
  6. The Text Shape Generator loads a dialog box allowing you to change the word TEXT to your name
  7. Explore the other font types available and choose the one you like.
  8. For this example Arimos font was used
  9. Drag the shape handles on the text object, to adjust the size of the text and height so that it fits on the badge.



4.) Save & Download

  1. After you have added your name, you are free to adjust colors or group everything
  2. Or just leave as-is.
  3. Rename the design. From the tool bar choose: Design -> Properties -> Rename -> Save.
  4. Download the design: From the tool bar choose: Design -> Download -> STL.
  5. Save to a local drive for printing.
  6. Get your badge printed and wear it to the next Maker Station event.


Tinkercad nametag baymax.png













Lesson: Intermediate Tips & Tricks

  • Helper Tools: Workplane and Ruler
  • Rotating on different centers
  • Duplicating objects
  • Aligning and Mirroring
  • Fillets, radius, and chamfers
  • Importing files